Design Workshop

Week long intensive brought together educators, architects, game designers, and engineers to rethink how physical space and emerging technology can work together to create more effective, engaging learning environments. The sprint emphasized understanding stakeholders, rapid prototyping, collaborative ideation, and iterative testing, with a continuous feedback loop built into the process. Peer critiques and interdisciplinary reviews shaped each stage of development, allowing the team to refine concepts in real time. The result was a series of adaptive, future-facing proposals that challenge conventional classroom models and support more inclusive, curiosity driven learning experiences across both physical and digital spaces.

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